How to Play:

Use the ARROW KEYS to move.


Artistic Statement:

What is heterosexuality? A preference? A biological trait? An orientation? A style of life? A philosophy? In my attempt to understand it, I have decided to make this game: Story of Heterosexuality. In so doing, I also wanted to feel what it is like to be a heterosexual and experience their struggles so as to become more empathetic with them, which makes this an "empathy game".

As part of my research process, I have studied many heterosexual media, including art games canon Passage and The Marriage. I hope that my game has managed to replicate a fraction of those games' impact & nameless insight into what it means to be a (heterosexual) human. My game of course is nevertheless different; in Story of Heterosexuality, unlike The Marriage's crudely unambivalent pink and blue square depiction of the heterosexual woman and the heterosexual man (and passage's even less abstracted pixel people), they are represented as an upside-down and upright triangle. These are of course a play on the common portraiture of the male and female form in establishments such as public bathrooms, but it is also a statement on the different nature of men and women: the former, thick, doltish and penetrative with its lower half firmly planted on the ground, and the latter, deep, measured and holistic with a perfectly balanced base. The children, interestingly, can come in either form. They are also depicted as neither explicitly heterosexual or homosexual, and this is left up to the player's interpretation. This is a simple way i have found to inject further & personalizable representation into my game. Finally, the game is abstract in such a way that it is universal and really anyone can find something to relate to in it -- but the meaning is there for those with fingers to play.

As you may also have noticed, the level design of Story of Heterosexuality is lifted straight from the original level 1 from Pac-Man. Great artists steal, but this isn't a mere thoughtless act-of-taking. My use of the map is subversive given that Pac-Man was, famously, the first video game to be designed with women in mind. Of course, Pac-Man is also a sexist franchise (you may look no further than ms. Pac-Man's design), But with my full awareness of this i chose to appropriate its space to interrogate as well as to transcend Pac-Man and the larger cultural institution that is mainstream video games. This was also an endeavor to tap into the player's unconscious as they explore a space that feels irrefutably familiar to emphasize their (intentional) experience of dissonance as they find themselves doing recognizable (yet in-game irrecognizable and unconventional) acts such as marrying and procreating instead of scoring and killing.

When you play Story of Heterosexuality, you may find yourself experiencing phenomena such as "emergent gameplay" and "player agency". You may also find yourself in an inebriated-like state from "choice paroxis" given the array of paths offered to you. Please do report back on the exciting play variations that you encountered in the comment section as well as the impact it had on you. But at the same time, please do not let this obscure the original intention/message/lesson of the game as it was designed. With that said, please do not speak of me as some sort of intelligent creator who gave birth to or "designed" this game. I am after all but the vessel of the playful spirit, which is infinite, all-encompassing, and munificent.


For more "critical game design" by my contemporaries, please check out spacelionz's Pontification Chamber.

Published 7 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 4.4 out of 5 stars
(16 total ratings)
Authorhatimb00
GenreSimulation, Puzzle
Made withPICO-8
Tags2D, Abstract, artgame, empathy-game, game-for-impact, heterosexuality, Pixel Art, Short

Comments

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(-1)

FAG GAME!!! 🗣️🗣️🗣️

holy shit...this is amazing...you are an artist...this is pure art everything about it

(+3)

I think I've lost the ability to differentiate between shitposting and art. Maybe the two were one and the same all along!

Well, what can I say.


I don't think there are enough words in the dictionary to describe the way I felt when I read the description of this game, so I will try to remain concise in order to only convey the strongest emotions I felt.


Never before had I seen someone devote such effort to develop their thought process to the extent seen in the artistic statement. Truly, I could feel the pride and the passion oozing from the developper's soul as they recounted the way they felt about a subject as complex as heterosexuality and the particular intricacies of game making and the concepts it can evoke both objectively and (most importantly) subjectively. The dedication to the art of the craft was palpable when the essay transported us within the mind of the developper, showing us every minute aspects of reflexion and decision that had to be made in order to come up with the idea of the game, the various sources of inspirations and the social commentary that naturally could be made from such notions, all the while not excluding anyone's perspective on the matter by rendering the game as generic as possible. In this moment I understood that my perspective of the game was initially skewed by my previous gaming experiences and that I might have lacked critical introspection upon playing the game the first time. I realized that I had to shift my expectations and use my imagination to see the various stories that were actually told by this barely 30 seconds game and finally see, with brand new eyes, the true genius of the game.


That being said, the game is still shit, though.

(+1)

lol. That was thoughtful and I think does some merit to the games creator and it’s intention.

thank you for explaining heterosexuality to me. I did not know that when heterosexuals fornicate their bodies form an uppercase I. 

(+2)

as a heterosexual, i feel a profound connection to these triangles

(+2)(-8)

Fag game

take that ebert

(+2)

I found myself experiencing something called "procedural rhetoric" through the action of penetrating empty space in this game

(+2)

If this is satire, it's very good. The 11pt justified text like a school essay for a game description is a really funny touch. So is the overly refined diction for 3 paragraphs for a game that is 2 minutes long (not to say an art game can't do a lot in 2 minutes, see The Best Amendment by Molleindustria). Good job, whether you meant it or not.

(+2)

I'm confused, I'm guessing the two big triangles are a man and woman, they have kids, and then one of them dies, but what does this have to do with heterosexuality? I'm pretty sure having kids and dying is pretty universal. I'm like 40% sure this is satire, but with the amount of things I've seen on the internet I'm having trouble coming to a conclusion.

i think this is too smart for me. i find another triangle and then when i walk through it theres a littler one and they start following me, a few seconds later the other big one dies and the game is over. i mean thats a story i suppose but im not sure what im supposed to feel about it or how im supposed to be empathetic about it.

(+1)

Know what? As a Christian heterosexual, I respect this! I've been saying for years we need to be learning from each other rather than fighting against ourselves. we're all human and there's bigger problems in the world than who does what with who's what!

(+2)

It is easy in 2025 to dismiss Ms. Pac-Man, but as many contend, she helped pave the way for other oblate spheroid sex symbols in mainstream culture-- like Ms. Green M&M.

That was an amazing experience, 10/1

(+2)

Shinzo Abe sheds a single tear of joy

🙏

rip

(+7)

finally am able to experience what it's like to be heterosexual, thank you

My pleasure.

(+6)

my wife died

(+5)

This, you have inferred from a gray triangle of no more than 20 pixels! Isn't that interesting?

(+1)

Might one be similarly empathetic with people struggling with homosexuality if the adult characters were identical and children did not appear? 

(+1)

Interesting proffer! One would have to find out...

(+1)

i feel so much wiser after having experienced such an incredible and insightful story.

thank you.

(+1)

You're welcome.

(+6)

truly insightful. it made me feel closer to those struggling with feelings of heterosexuality. thank you for making this

My pleasure!

(+2)

the chalice and the wine...

(+1)

And the spear! Don't forget the spear!